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Martin Cocker

Remember when an armageddon was a bad thing?

I was a teenager through the eighties. This means that during my teenage years, a popular plot of for action movies was some sort of nuclear war based armageddon. We were either narrowly avoiding it (eg: War Games) or surviving after one (eg: Mad Max II & III). By the late 90’s,  Hollywood had found [...]

Martin Cocker

My message to Farmville players

This is my message to Farmvilleplayers. I see how much you like Farmville. I see you fitting your other activities around the needs of your virtual farm.
I see you have become the people you used to mock.  
I’m not going to take this opportunity to explore what exactly attracts you to a gardening simulation game. Its [...]

Martin Cocker

New report explores ‘Gaming in Families’

A report from Becta looks at how computer games can be beneficial and what needs to be done to maximise that opportunity.

John Fenaughty

Oh my god, were there spock ears?

Gaming, computers, technology are not only ‘pop culture’, but they’re pop culture in a BIG way. We’ve got the stats to back it up – we’ve had them for a few years – but it wasn’t till a recent trip to “geek-fest” Armageddon that I saw the concrete proof behind the numbers proving how normative gaming has become.